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Super Robot Wars Original Generations is a tactical role-playing game for the Sony PlayStation 2. Original Generations is a remake of the two Original Generation games for the Nintendo Game Boy Advance and is intended to celebrate the Super Robot Wars series' 15th anniversary. It was released on June 28, 2007 in Japan.

StoryEdit

This game is a compilation of both Original Generation games, with minor differences; please see their respective pages, Super Robot Taisen: Original Generation and Super Robot Taisen: Original Generation 2. There is also an original addition titled "Original Generation 2.5."

GameplayEdit

Original Generations was developed by the same team that produced Super Robot Wars MX, and uses high-energy, dynamic action for the in-game battle sequences. There are similarities in the user interface and battle screen to Super Robot Wars Alpha 3, though it could just be coincidence as the producing team may have been influenced by the design of Alpha 3.

The game includes a new variation of the squad combat system of Super Robot Wars Alpha 2 and Alpha 3, called the Twin Battle System. It allows two adjacent units to combine into one squad, which can then attack simultaneously. The units can either focus their fire on a single target (with a damage penalty for one of the robots) or, when facing another squad, each target a different one of its members. Squads can also support-attack with other squads, allowing up to four attacks in a single action. As in the Alpha games, a single unit can also use an ALL attack to strike both members of an enemy squad at once. The game also features new ALL Attacks, similar to the Double Attacks in MX, which can strike both members of a target squad and a single unit (or squad) directly next to it.

A small, but significant change in gameplay are the Spirit Commands. All characters retain their set of six Spirit Commands when fighting alone, but when placed into a squad, a seventh Spirit Command is available, known as the Twin Command. This Twin Command, unique to each character, takes SP (Spirit Points) from both characters in the squad, and is generally more powerful than the other Spirit Commands available to them normally. This makes Original Generations the first game in the franchise to break the six Spirit Command limit.

Smallwikipedialogo.png This page uses content from Wikipedia. The original article was at Super Robot Wars Original Generations. The list of authors can be seen in the page history. As with Super Robot Wars Wiki, the text of Wikipedia this page uses is covered by the Creative Commons License.

Changes And AdditionsEdit

Original Generations is primarily a remake of the two previous Original Generation games. Since it is a remake, it replaces them in the official Original Generation timeline, thereby retconning the Game Boy Advance stories. Parts of the plot in the first Original Generation segment of Original Generations is derived from the animated Super Robot Wars Original Generation: Divine Wars, so as to follow Original Generation continuity. The game also includes a fair amount of new content, mostly in terms of new mecha.

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